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9/18/2014 8:25:03 PM
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Network Issues w/Anecdotal Perspective

I'm here to chip in my network issue complaints with a bit of added perspective on similar issues I had with another Bungie game. Currently, I'm dropped from 30-50% of all of my Destiny sessions, though the percentage is probably a bit higher for strikes and raids just because they are longer. I get mostly centipede errors with a few bees thrown in on occasion, I have tried just about every solution I've come across: I've setup a static IP for my XB1, put it in the DMZ, port forwarded all channels recommended by both Bungie and Microsoft, and managed to get my NAT to Open. I still have recurring network issues that make the game nigh unplayable. Any further suggestions or recommendations anyone has would be greatly appreciated. I've had this issue before, back when Halo 3 first came out. I was dropped from about 40% of my Halo 3 online games. This ended up with me having around -300 exp when the game first came out. For those of you who didn't play it or can't remember, (and I'm even not 100% certain I remember) Halo 3 awarded you 1 exp for every match you won, 0 exp for every match you lost, and -1 exp for every match you dropped. My drop rate meant that I was permanently stuck at recruit, the lowest achievable rank for a solid year. But to be honest, I enjoyed the hell out of Halo 3, despite all of the match dropping. Eventually the problem was fixed and I played on. The thing that is different about the Destiny issue is Destiny's progression framework. Once you reach lvl 20, the only way to advance is to get better armor with a higher Light rating. Given my network issues, it has become incredibly difficult to complete any task in Destiny that would award me with better gear; more so Vanguard marks and equipment. But even Crucible marks and equipment are scarce due to network issues and coupled with the fact that loot is not guaranteed after any Crucible matches. The only thing I can ever get for certain is more glimmer and gather-able resources, which isn't enough. This is where I think the base of my and everyone else's frustration lies. The way I see it, if the network issues are as wide spread as the scale and severity of outcry on these forums would suggest, Bungie really should either expedite fixing network kinks and bugs or come up with some sort of work around such as a vendor who sells high level loot just for really high amounts of glimmer. I'm guessing there would probably be some sort of glimmer farming concern to be had, but those are my thoughts. What do you think?

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