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9/16/2014 9:43:09 PM
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I don't know how good or bad you are, but as a Titan I do feel it is the weakest. He is a soldier rather than a titan, people say titan is the strongest because of the super but its not true warlocks super beats titans super on range, blast radius, and duration. Hunters super beats it on range, speed, and duration. Also both the warlock and the hunter are harder to kill while active so is titan but again its beaten by the duration while active, titans is over in a second. The lack of proper aiming is also a downside since if you are aiming diagonally or on lift you can be aiming beside them or at them and you will be launched forward completely missing them most of the time. I don't mean for it to launch me across the map but it should at least launch you in the direction you are aiming rather than the direction your body is facing. Grenades for the striker sub class are also the weakest as none of them kill on explosion. Flash bang cannot kill even on a perfectly landed throw the flash only last 2 seconds at the most and unless you are in front of them (not a good idea if you plan to survive) it is useless to have them flashed. Pulse also does not kill on a perfect throw and even if they are at the centre of where it lands they have time to run away before the next pulse. Can't remember the last one but was not good it the beta either. Honestly I wish Bungie would balance it out but I don't know if they will. People say the defence is the titans strong suit but it is also not true since gear all has the same defence points for the iron banner and the statics on your subclass are useless since it would take the same amount of head shots for you to die as the other two classes. It makes me feel mad and useless when I get killed by others supper or grenades only because if anybody would make a post about they would be bombarded with hate and if Bungie balanced it out people would complain forgetting that Titans are pretty much close range and their defence on most pvp play list is ignored. Also I noticed that one of the abilities on the beta was that using lift increased the leap of your super and was changed to sprinting increases leap distance which is like running forward with a shotgun because it will ultimately get you killed. (if you need to gain distance it means you are far away so running forward gets you killed most times, you would not need the extra distance if you were close thats why I compare it to running forward with a shotgun)
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