I suppose the one thing I'll say (in short) about competitive multiplayer is I'm a little disappointed that the only supers available to me are insta-kills. There's no gameplay or strategy about it. You just sort of build up your meter then get a free kill or two. >.> That's bugs me a bit after how Reach's armor abilities at least added some give and take strategy to the gameplay. This honestly feels more like the Nuke or Dogs from CoD.
Thoughts?
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I think supers add plenty of strategy, in that it gives everyone the equal chance of surprising the enemy. I think it adds to the pacing of the game which I also like a lot!