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#Gaming

6/6/2014 3:17:06 AM
9

Thoughts on BF4's Latest Patch?

Before I even say anything else, yes I have been playing Battlefield 4, Despite it's many... extensive... absolutely infuriating bugs and gamebreaking issues. I seem to find myself unable to stay away like a moth to an open flame and I continue to rage at how bad this game is despite how much I wish to play it. It's a very vicious cycle. Anyways. DICE just released a new patch for all venues that supposedly makes online multiplayer better. In a nutshell DICE has promised that information from you to other players will travel 60% faster, there will be less packet loss on both ends, and within a certain radius away from you, enemy tick rates will increase. For those of you that don't know what tick rate is: Tick rate is how often information is sent from your PC to the server and updates your position and actions in the server. BF4 has a tick rate of 10 meaning it updates your position 10 times every second. That might seem fast but compared to the competition, it's miserably slow. Counterstrike Online, a game that was released in 2008, has a tick rate of 100. That's 10 times more than Battlefield 4, a game that was made in 2013 with a much better engine, and much better servers. That's sad. Not only that DICE didn't specify how far away enemy players have to be to actually increase tick rates, nor what the increased tick rate actually is. And for those of you unaware of this yet, you need to manually turn on this new feature to take any sort of advantage of it. :/ So what are your thoughts, if any, about this latest patch in DICE's long list of failures for Battlefield 4? [spoiler]My Thoughts: The patch seems to have done very little for me. If anything, it seems to have made the game worse. Only about a month ago did I finally hit my stride and start to dominate in this game. Now that I finally had a good grasp on it, I feel like I took a step back. I am constantly being killed by the one hit glitch, and a lot of my bullets still seem to disappear into cyberspace. I am getting hit through objects even more now, and I'm lucky to win one-on-one close range gunfights. On top of that, DICE still hasn't fixed the lagging hitbox issues that has been in the netcode since Bad Company 2. With this latest patch, I feel also feel much more constricted. Some servers I used to play I can't even think about anymore because the game is so broken on them. I honestly fail to see how DICE could have made the game worse, but they did.[/spoiler]

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    You know what, I take it back. All this -blam!-ing patch has done is give the upper hand to 3rd world shitheads who need a hamsterwheel full of people to power their dial up routers. GG Dice, GG.

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