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4/29/2014 2:49:04 AM
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Little habits in open world games

What're little habits you have in various open world games? For instance, when I play Fallout I usually dismember the people I kill, or at least remove their heads and hide them away from the rest of their bodies. And in Oblivion and Skyrim I tend to collect skulls I pick up at random places. But one universal habit i've made, and I noticed that it's happened more over the years rather than less, i'm a bit of a perfectionist in RPGs or games similar to them. I always have to do something EXACTLY right or make a build EXACTLY how I want it. If I start getting too off course I scrap it and start over. It can get a little annoying after a while, especially in Dark Souls, so i'm trying to do it less. What about you guys? What little habits do you tend to have in open world games? (I don't give a rat's ass if this isn't gaming, if it's really that big a deal then someone else can relocate it.)

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  • Vengeance, if someone kills me i will make them suffer, i will decapitate and dismember them and then juggle the limbs, then i will wipe out all of their friends and family. And i have a tendancy to make my own story, like in Fallout NV i just decided to fu[i]c[/i]k the campaign and set off on a mission to kill my attacker, in the end i killed the entire casino, blood splattered on doors from my silent-LMG rampage, and it sort of ended up that i completed the game only by doing the first three and last three missions

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