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originally posted in: Hunter Cloak Progression
4/7/2014 4:00:01 AM
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Variable gear. Starting off with the same stuff as the next guy a no fun. Letting us start off with plenty of gear to start our journey in would be nice. Not looking for better gear at the start, but more choices for appearance.
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  • I'm sure that we'll have an enormous selection of options to choose from for your initial character, seeing how much stress Bungie is putting on customization. Like I said, I also love the idea of earning unique equipment depending on what type of activities you're taking part in.

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  • Oh of course. I can imagine some gear being there for specific game modes. Like one being more suited for a raid but be terrible to use in PVP.

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  • What might constitute that though? If your gear is decked out to blaze a path through legions of enemies and take down a miniboss-type enemy at the end, why wouldn't it also be good for competitive multiplayer?

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  • Everything should have a counter. Otherwise there will come a time where one specific setup will dominate anything other then it. I fear when something like that is found out. This one one of the reasons I love Team Fortress 2, there is almost no direct upgrade, therefore everything has downsides. For example: while you may be a Titan who scored a armor set that can soak up damage like a tank, you move slow as heck and therefore your easy pickings for snipers.

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