I know that often times, developers and gamers alike don't really care what the rating on a game is, but from what I've heard (all speculation of course), is that Bungie is aiming for a "T" rating for Destiny.
If this is the case, which I hope it isn't, it will be a huge mistake. The story for what Destiny is claiming to be, cannot be done justice if Bungie doesn't allow for the grit, violence, language, etc that would come with that setting, it can't be believable.
If the world is almost completely wiped out, and the human race is having to fight several other species in a last ditch effort to survive, you better bet that there will be "F bombs" dropped, there will be people being shot (meaning decent amounts of blood), etc.
Bungie, please, don't let yourselves be held back by a rating in order to get more sales. Make this game an "M" rated game. Anything less would be simply uncompelling and unbelievable, and would really detract from the story and mood that would be present should this situation in this game ever really happen.
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I agree. Not so much as harsh language. I can do with out. But a few words here and there, would make help the realism of mankind struggling for survival and everyone has this, hard, war torn appeal about them. Blood, however, yes blood, not mountains of it where its just cheesy way to make the game 'tough' but enough that when my bullet hits the enemy, I know that shit hurt! And halo being Rated M, was astonishing, that game could've been E for everyone. There wasn't much gore and blue blood is well laughable. If that's gets an M, and this game gets a T, than we might be playing an open world cartoon. Where ppl act like this is the end, hence the word ACT. There will never be a foreboding evil that looms over the city, a feel of despair as you can hear the tanks pounding the walls with their mortar shells that have human skulls etched into them. No pain, or fear that the families depend on your strength otherwise they will be torn to pieces. Those that say otherwise on this thread don't really know how to make a good, immersive story. Because you cant have a good story, unless you have these elements which make the game. Of course you can spit all the dialogue of man kinds brink of destruction, but if you don't feel it in the atmosphere, than it will never, ever truly feel that every breath you take can be your last.