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originally posted in: MMORPG Interview with Eric Osbourne
7/25/2013 9:20:36 PM
5
[quote]We want the destinations in Destiny to feel like places you visit. As the intensity of action ebbs and flows – and it will – we want them to draw players in with[b] mysteries to solve[/b] and rewards to earn for exploration and inquisitiveness. That reward might be a treasure chest, a spectacular vista, or[b] a small piece of deep story told through the environment.[/b] There will be roses, just not where you might expect them.[/quote] This pleases me greatly.
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