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5/29/2013 5:51:20 PM
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the reach space combat was only one person per ship, it'd be so much better if there were ships were there are gun turrets and different roles inside the ship so everyone doesn't have to fly, and/or the pilot doesn't have to focus on shooting at shit! and they should at least give players and clans the choice of having more than one player in each ship, more like the falcons in reach, also if they used that type of set-up they could put ships into the ground based PVP without making them OP. it would also mean you could have a ship more like the Normandy from mass effect, and have your home ship rather than just a mode of transport? more like the falcons in reach, also if they used that type of set-up they could put ships into the ground based PVP without making them OP. as for PVP game types, it'd be awsome to have small scale ship-ship dogfights, but also cruiser-cruiser battles like in star wars battle front games? and how about a cooperative protect the convoy mode, against AI opponents like horde mode or something? and then a counter game to that where you attack and loot AI convoys, that would be great then if there were different size ships (on both sides) so you can try to utilize the different ships for the best outcome. another thing some others have mentions is when your flying to another planet, getting randomly attacked or being pulled away to help defend something would be epic, especially if when you enter a certain region in the solar system, you'll always encounter the same race of AI, less random, if you see what i mean, so if the cabal are occupying mars, when you fly past you get attacked by cabal...? another awsome idea would be if you get attacked on the ground, and you can call in a clan mate in who is flying the ship to give air support and to attack dropships, or to do extractions and stuff?
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