Most FPSs have the normal hop when running and gunning, a simple jump that can clear so much space. Games like Crysis, BF3, and COD have incorporated a slide movement on top of a jump and climbing over obstacles animation. Even Skyrim has simple heave ho over the rocks you go. Now here's a chance opportunity for Bungie to try something else for Destiny that sets it above the other FPSs.
When playing Prototype2 I noted the unique jump used by the player. A flip over the enemy allowing an attack within the process. This might be a great jump that can be unlocked or leveled by the Titan or Hunter class when in combat with the Ai. Sort of a upward evade motion.
So would you want a flamboyant jump option, the ability to clear obstacles as in BF3, or just keep it simple?
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I'd like a mantling system, but I'll pass on the flips.