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Edited by Tusk145: 3/28/2013 7:46:16 PM
20

What Halo 4 Could Have Been...

I want to have some in depth discussions about how much better Halo 4 could have been. If you think Halo 4 is fine how it is and they did it perfectly please prove me wrong. I want to hear about it. First off the armor. In my opinion I would have to say that Halo Reach had the most diverse and cool looking armor that I have seen in any of the Halo games. Halo 3 had some good armor but they did not have as big of an armory as Halo Reach. Now I have been holding this in for a long time but I have to say that the Halo 4 armor is absolutely shitty. It is just that all of the shoulders look the same. I get so sick of looking at it. The only thing I like about the armory in Halo 4 is that you don't have to buy armor. You earn it. I know that in reach I only had 60% of my armor unlocked because I never had enough credits. There are many other things that make me mad other than the armor. But all I want to hear is your opinions so comment and give me a follow.

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  • I think that 2 of the massive amount of helmets in the armory doesn't look ridiculous, silly, or overcomplicated meshes of clunky looking polygons. One of them is the Mark VI, so I guess that doesn't count. -The armor is the least of the problems though. I'm annoyed that so many amazing custom game options and entire gametypes got axed. Assault was my favorite, there is no such thing as an asymmetrical objective gametype in Halo 4, I miss how infection wasn't completely mutilated just so the devs could throw in a zombie player model. It's pitiful how custom games has such a little amount of customization... -Base settings for the game are beyond garbage; I can't believe I actually miss Reach when I play Infinity Slayer. For every step forward they took with Reach, they took 2 steps back adding in ridiculously casual mechanics. -343 has the most idiotic community to take notes from. etc...

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