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2/21/2013 9:31:36 AM
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The enemy has captured Captain Keyes!

The enemy has captured Captain Keyes, and are holding him aboard one of their cruisers, the Truth and Reconciliation. The ship is currently holding position approximately three hundred meters above the other end of this plateau. Once we get inside the ship, I should be able to lock on to the tracking signal from Captain Keyes' neural implants.

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  • Edited by Spooter: 2/21/2013 5:23:45 PM
    How long do you estimate it will take before the Covenant can deactivate the Lift? We're on borrowed time as is, but if we can get Master Chief and a few squads to capture the Lift area, and then take over the opposing area within the ship... Well, then we've got an advantage and starting point within. Any who try to retreat will be mowed down. Officers Orders: Alright, get the Rockets. We're in a canyon as is, so if we can properly do this, we could take out the plasma turrets and a good percentage of their forces if we can get the rock walls and create artificial rock slides. Snipers should take proper positions up top also. Regular forces down below should take a trident formation, spreading to the sides to surround the enemy forces as the Chief and select squads advance with him as support. That way we split their forces into two separate parts. Make sure to keep a few Frags at the ready, what with there being word of Hunters. That is, after we take out the Drop Ships. Get troops to focus fire on when the sides open.

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