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Destiny 2

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Edited by Backlum Chaam: 11/6/2026 7:35:28 AM
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Bad juju….

I’m sure it’s incredibly unlikely to happen-but if you ever get the urge to change its trait from “full auto trigger” to….literally anything else, that would be grand. It’s so pointless-considering full auto is basically built into everything now. Love this gun n it just really bugs me. Edit. Loving the feedback. So true about those other exotics. Was great getting catalysts for all the exotics-just need a few more tweaks here and there. Bad juju already does quite a bit-refills on kills, increases dmg n grants super. It has the hidden perk of the thrall explosion-so I wouldn’t go for firefly-but stopping power sounds pretty good. Think it needs something to make it more viable in higher tiered combat? Or would that just make it too powerful?

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  • Agree! Definitely use some big buffs! Would love an op bad juju

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  • I love the full auto. Constantly having to pull the trigger hurts my fingers after a while. Lol Maybe they can make it a choice when you get it from collections.

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    • Only thing I'd change on Bad Juju is the sight. I've hated that one since D1.

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      • Edited by Griever: 11/6/2026 4:07:11 PM
        Definitely not the only weapon that needs to be looked at. * Vigilance Wing. I've personally never liked the idea of perks that require other people to use, especially when they require your team to screw up to do so. And now when we have sets like Cruel Electrum and Per Audacia or now the new origin trait on the Moon weapons, this exotic has become redundant since you can basically equip it just by using any combination of these + high health stat. * Jade Rabbit, I talk about this strictly from a PvE standpoint since the rework seemed almost entirely meant for PvE (firefly, shoot to loot, and the alt fire are all primarily considered to be meant for PvE). There's no reason why that micro missile alt fire is so weak in PvE for the amount of time and effort needed to fully charge it. * Thorn. At this point they've completely invalidated the catalyst stat nerfs, and now that everyone has T10 resilience with more available ways to gain damage resistance/ overshield, it's poison has effectively been indirectly nerfed to a worse Precision Instrument at base and a worse Kill Clip while buffed. * Dead Man's Tale. I have no idea what they wanted at this point for it, the damage bonus isn't worth it in pve, and hip fire is hard as hell when you practically need perfect accuracy to land any shots. * Lord of Wolves. It is literally the only shotgun that can't OHK/ one burst in pvp. Well, it can, but only if you have damage buffs or land a full burst while hip firing with at least 2 head shots. * Manticore. Why make a weapon that revolves around fighting from the air if doing so doesn't have the same performance as it would on the ground? * DARCI, still one of if not the most useless exotic weapon in the game. The rest I could name are because I find their catalysts underwhelming like almost every weapon in MOT. I mean like a To The Pain on Crimson? Bungie reusing Rimestealer twice? Last Word getting Killing Wind which it really only gets like 1/3 of the benefit from and Envious Assassin which encourages using a PRIMARY WEAPON you presumably built around as a secondary.

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        • I’d love to see the bonus super energy it gets to actually feel noticeable. Plus yes let’s change the full auto to something fun and cool.

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          • The full-auto is nice to have for those of us who haven't toggled it on in the menu (in my experience it makes sidearms all but impossible to use) but I do understand why it feels "pointless" for those who do use the full-auto mode. I wouldn't mind something like Auto-Loading Holster, Reconstruction, or even Frenzy. Doesn't have to be anything "big" (Explosive Rounds, Firely/Dragonfly, Kinetic Tremors), just as you said "something useful."

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          • Give it Desperado for funzies.

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          • Bump to Infinity and beyond!

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          • Yup. Give it range, reload, a verb, or like you said, literally anything else.

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          • Preach.

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          • I do find it funny they didn't Change it when they brought it to D2. Almost forgot that guns weren't all naturally full auto in d1

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          • Dare I say give it stopping power or firefly and its perfect

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          • Agree. Should have been fixed on ALL weapons, but ESPECIALLY Exotics

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          • [quote]I’m sure it’s incredibly unlikely to happen-but if you ever get the urge to change its trait from “full auto trigger” to….literally anything else, that would be grand. It’s so pointless-considering full auto is basically built into everything now. Love this gun n it just really bugs me.[/quote] I always wished the exotics came to life and talked to us but was only a dream…

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          • Needs poison like Osteo.

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            • They could give it the same trait that Shadow Price has, since Shadow Price is associated with Toland, The Shattered, and he's the one that created Bad Juju. It would make sense from a lore standpoint. And it would still be kind of unique, since that's a trait that's usually on precision frames. Or they could just give it the same trait as other lightweight pulse rifles, which would also make sense.

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