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Destiny 2

Discuss all things Destiny 2.
9/29/2026 9:33:59 PM
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An idea for growing carrots.... for vaulted content returning.

Exotic Mods for weapons and armor! Many of which I would have pull on the heart strings for nostalgia. 1 mod per side (weapons/armor) Examples: Primary Surge - when running 2 primaries, gain "Primary Surge" that adds 20% dmg that stacks with everything. Works when combo'd with special exotic weapons that use primary ammo. Big Ones - adds up to 15% stacking dmg based on your weapons stat (majors and above) Little Ones - adds 30 weapons stat and makes an asset based on the affinity of the weapon for multi-kills. Savant - triggers "Savant" adds 7% stacking dmg 7 weapons stat for multi-kills for 7 seconds, every 7th kill creates a well of light that fully heals and gives the benefits for an orb. Synergy with armor siphon mods, if that weapon has a corresponding affinity siphon mod, it increases the potency of the well of light as if stacking siphon mods. If you run 3 aligned siphons with Savant, every well of light explodes when shot or interacted with that does a 45-meter healing burst and maxes armor charge. Requiring 9 energy for x3 siphon for that synergy effect to trigger after every 7th kill with the weapon with the Savant exotic mod equipped. Works in PvP! Weapon Archetype exotic mods... I want Jumpshot back. Armor mod ideas: Exotic stat surge +20 per category +20 after being in combat for 15 secs. If the applicable stat is NATIVELY 200 has alternative benefits Ex. Weapons 7% dmg equivalent to what 40 weapons grants completely passive. After being in combat for 15 secs every ammo brick you create is x2 per proc. Synergy with ally ammo helmet mods if equipped increasing the potency for those ammo drops. Ex. Health If at 200 provides 10% DR natively, 30% after being in combat for 15 secs and all DoT dmg effects are halved per potency includes things like laser, those dread spirals. Does not work in PvP. Exotic armor mods specifically to buff armor exotics, many of which coming from vanilla D1 and the Forsaken era. Your thoughts and ideas/concepts for exotic mods?

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