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SO with the changes to the Encrypted Data Disc with the launch of Monuments, I've realized one thing-
Primatic Titan has been primed for Consecration's return. Sure we've all seen endless builds get dropped, and while this one is just another variation of this, I don't believe there's a stronger option regarding setup than what I am about to outline.
The Encrypted Data Disc holds a few insane mods to take this build to the next level. I'll be explaining all the interactions in a bit. But the major takeaways are Power from Pain, Singularity Blade and Tazer Tag.
Here's the setup-
.
[b]Exotic[/b]- [i]Hoarfrost+Synthos[/i]
[b]Super[/b]- [i]Twilight Arsenal[/i]
[b]Aspects[/b]- [i]Consecration+Knockout[/i]
[b]Fragments[/b]-[i] Balance, Purpose, Courage, Hope[/i]
.
[b]Artifact[/b]- [i]Encrypted Data Disc[/i]
[b]C1[/b]- [i]Power From Pain; Fierce Proximities[/i]
[b]C2[/b]- [i]Singularity Blade; Dielectric; Blinding Jolts[/i]
[b]C3[/b]- [i]Tazer Tag; Void Infestation[/i]
.
[b]Stats[/b]- [i]200 Melee; 100 Class; 100 weapons; Dump Grenade[/i]
[b]Armor[/b]- [i]x2 Sword Masters; x2 Smoke Jumper[/i]
[b]Head[/b]- [i]Siphon; Hands On; Dynamo[/i]
[b]Arms[/b]- [i]x3 Heavy Handed[/i]
[b]Chest[/b]- [i]Resistance x3[/i]
[b]Legs[/b]- [i]Invigoration; Orbs of Restoration; Absolution[/i]
[b]Class[/b]- [i]Powerful Attraction; Reaper; Utility Kickstart[/i]
.
[b]Weapons[/b]
[b]Kinetic[/b]- [i]Chill Clip Flex[/i]
[b]Energy[/b]- [i]Edge of Action/Vex Caliber; or Repulsor Brace Legendary[/i]
[b]Heavy[/b]- [i]The Other Half (Eager Edge+Repulsor Brace); or Exotic Flex[/i]
.
[b][u]Gameplay Theory[/u][/b]
This build is about spamming out the maximum amount of subclass verbage. Consecration is the obvious one with Scorching and Ignitions. Nothing fancy here. The next big interaction here comes from Knockout, which can procc Tazer Tag. This enables our Consecrations to also Jolt, much like the Contact perk in Stoicism. Only we get to forgo it entirely in favor of the huge DPS buff of Synthos. Thanks to the Jolt from Tazer Tag+Knockout, we can procc Blinding Jolts. The additional debuff allows us to stack the Dielectric mod rather quickly for Bolt Charge. Next up is Singularity Blade, which allows our Consecration to weaken while we have an Overshield Active. These Overshields predominantly come from Facet of Purpose via Twilight Arsenal. So in summary, our Consecration can Scorch, Ignite, Jolt, Blind, and Weaken, with occasional Bolt Charge proccs, in addition to Exhausting the target via Swordmasters.
In terms of Survivability, this setup is STOUT. We have the time-tested benefits of Knockout for healing. Cool. Well known. Consistent. Then we have the DR of the Smoke Jumper set, in addition to Facet of Purpose's Overshields. Really it's about the Smoke Jumper set here. Endless Orbs keep this DR flowing. Nothing new. When we manage to pull off big weakening slams, Devour is insurance via Power From Pain. This also leads to loads of Grenade energy, which becomes vital for the Darkness meter Transcendence feeding. Dielectric offers our last source of Healing, which serves as an intermittent gap stop. Every 3 Jolted and/or Blinded targets we defeat spawns an Orb that grants us 40 HP and 7% of our Super.
Regarding Transcendence feeding we have 2 primary sources for huge Darkeness chunks. First is our Hoarfrost Barricade. This chunks 20-30% of one's Darkness meter when you hit a group of ads with it. We'll be cycling our Barricade with our Glacier Grenade, which offers slightly weaker, albeit potent return as well. The secondary benefit of these abilities is the proccing of Facet of Courage. Facet of Courage causes targets affected by a Darkness debuff to take 50% more damage from Powered Melees. So now, our Consecration is not only Scorching, Igniting, Jolting, Weakening, and Exhausting, but also dealing 50% more damage, on top of Synthos +165% boost and Knockout's 160% bonus!
In terms of ability looping, we have a wide number of sources to upkeep our Melee, Barrier and Grenade. Firstly is our Melee. Facet of Balance is the obvious centerpiece here, essentially giving 10% of our Melee back should our slam kill +3 (an EZ endeavor). Next up is the Orb economy, feeding Invigoration and Absolution for an EZ +15%, with an occasional Orbs of Restoration procc for another 10%. Any Finisher we manage to pull off will grant us 25% Melee and Grenade Energy, thanks to Fierce Proximities. The Melee is the centerpiece, and timing+target priority insures this ability is constantly up.
After our Melee, our second most important ability is our Class. Facet of Hope offers a consistent 40% regen rate with one Elemental Buff active. Given the access to Void Overshields and Devour via Purpose/Repulsor Brace and Power from Pain, plus Amplify via Knockout, we can easily maintain 2 buffs for a 60% regen rate. Our Armor Charge is getting dumped into a Kickstart for this ability, in order that we have it as often as possible to pair up with our Consecration. And of course the Orb economy feeds this via Absolution+Orbs of Restoration.
Regarding Grenade energy, we have Facet of Balance once again showing up, only this time proccing from the Grenade itself (Glacier) and from our Hoarfrost Barricade. Our Chill-Clip Weapon offers more uptime for Balance, and like our Melee, can also benefit from Fierce Proximities. Devour proccs via Power from Pain, readily activated with Void Overshield+Consecration. Void Infestation allows us to continue chaining Devour post slam, on the rare occasion something actually survives. Lastly again is the Orb economy.
The complexities of this build in no way affect the long familiar gameplay loop here. This numerical and verbiage breakdown is achieved with rather organic gameplay, the most important sidenote being maintaining Overshields headed into one's Consecration. That's the only major distinguishable alteration vs traditional Slam builds.
What you're left with is a build that can clear entire rooms in seconds, nuke high HP targets, facetank adequate damage, and most importantly, endlessly loop Transcendence! This takes the benefits of Stoicism with Contact, Unbreakable's Devour, and the uptime of a HOIL Stoicism and forgoes ALL of them as a necessity.
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