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4/5/2026 6:59:32 PM
11

Marathon low retention

Its now been a full month, the games majority of players is on steam and on a sunday the player retention is doing terrible. Only 26k players vs a single player game like crimson desert at 225k players at the very same time. Its making me wonder, what is bungie doing wrong? Pearl abyss, another live service mmo dev team is absolutely smashing expectations. Where did bungie go wrong and what could they do to get players back into marathon?

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  • They should keep extraction the core hardcore mode. Create other fun modes, 3v3v3 ctf respawn, 6v6 arena , mix it up. Keep the lose everything on death, but allow respawn modes. I think more people should experience this game

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