The PVP I had been playing tended to me outmatched, unbalanced, and outwitted regardless of how well we played it.
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I suggest play hunter it’s the most op class, it’s need to be nerf again, but you ll win in supremacy
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Same, I’ve played about 5-8 games where every single game is a blowout. Playing as a warlock my team wouldn’t have but maybe one person break even on KDA but other team every single person had minimum 3.5 kda. And that was the bottom of the lot the median was 6.0 PVP has been miserable on supremacy
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3 RepliesEdited by NotCreative123: 4/2/2026 4:04:02 PM[b]Warlock[/b]: Be passive with Void (child of old gods to suppress / keep them weak, two melees to shut down pushes, axion grenades to clean targets) Be aggressive with strand (weavewalk + Shotgun or glaive) Be balanced with solar (fast movement using Icarus Dash and aspect options of Helion, enhanced grenades, or floating for picks) Be a support player on solar (healing nades, Healing rifts, lumina + boots of assembler) Be passive with controverse holds. Be aggressive with transversives or astrocyte verse. Be neutral with ophidians or eye of another world.
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Edited by NotCreative123: 4/2/2026 4:06:54 PM[b]Titan [/b]: Be aggressive with Prismatic (Shiver Strike + Knockout + Thruster + Diamond Lance for chain kills) or Arc (Juggernaut shield + Knockout + Thruster). Use a more balanced build with Stasis (Build resist with Rime and push with Shiver Strike) or Arc (Knockout for up close, Bolt Charge barricade for far). Be aggressive with Shotgun + ACDC Feedbacks or SMG + PKs. Be passive with any pulse, scout or 120 HC. Use combination to be "balanced".
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5 RepliesIt the class v class design. Every GG is like this. I suggest using nightstalker