JavaScript is required to use Bungie.net

Help - Destiny 2

Help us help you.
2/14/2026 5:18:58 AM
1

Epic Desert Perpetual Iatros Double Buff Issues

In the Epic Desert Perpetual Iatros encounter, three players stand on plates to get the three buffs: Constant, Cyclical, Absolute. These buffs correspond to the three pillars they need to shoot. The Vex cube each player needs to shoot is dictated by the colored Chronons on the platforms built by the shooters. After a successful breaking of the Vex cubes, platforms are built for the jumper to climb and the three players buffs MAY shuffle, so they have to switch which pillars they are focusing. My raid team has encountered several runs where two shooters would have the same buff, so they would need to shoot the same pillar. My raid team has also encountered several runs where two shooters would have the same buff AND the same Vex cubes needed to be broken on all three pillars. This has to be a bug. We just had a sherpa run where we had two shooters with the same buff SEVEN times. Three of those times, the same cube needed to be broken on all three pillars. Two shooters cannot both shoot the middle cube on the middle pillar. The shooters cannot change their buffs. The buff plates do not re-activate unless two shooters die. We cannot be expected to waste 2 revive tokens every time a double-double situation occurs. Here's the breakdown of the run we just finished after multiple wipes due to RNG. Shooters: dd (starting with Cyclical), Grumpy (staring with Absolute), Kiblitz (starting with Constant) Round 1: dd and Grumpy both get swapped to Absolute after first platforms are built. Calls are Bottom, Middle, Top - worked as expected (but we wiped due to other reasons). Round 2: dd and Grumpy both get swapped to Absolute. Calls are Middle, Middle, Middle. We had to wipe. Round 3: dd and Grumpy both get swapped to Cyclical. Calls are Middle, Middle, Top. Kiblitz swapped with Grumpy, so dd and Grumpy weren't both shooting Middle. Round 4: dd and Grumpy both get swapped to Absolute. Calls are Top, Top, Top. We had to wipe. -We went to orbit to reset the instance, because sometimes that fixes things. Round 5: dd and Grumpy both get swapped to Absolute. Calls are Bottom, Bottom, Top. Kiblitz swapped with Grumpy, so dd and Grumpy weren't both shooting Bottom. Round 6: dd and Kiblitz both get swapped to Cyclical. Calls are Bottom, Bottom, Bottom. We had to wipe. Round 7: dd and Grumpy both get swapped to Absolute. Calls are Bottom, Bottom, Top. Kiblitz and Grumpy swapped again. We finally killed the chicken. This run was so stressful and made for a terrible teaching run due to horrific RNG. I don't like having to explain to my sherpees that an encounter is actually broken and we have to wipe because of an actual bug. I prefer to troubleshoot issues and help players gain a better understanding of mechanics, so we can overcome them as a team. If this is not a bug, but is an intended mechanic, please help me understand how to adapt and overcome instances like these.
English
#Help #gameplay

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Hi there, Thanks for reaching out. If this issue with Iatros happens again, please try to capture a video that shows the issue occurring. You can upload the footage to a public video hosting site, like YouTube, and we’ll be glad to take a look.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon