Trials use to feel so rewarding in D1. Whether it was armor or armor ornaments, adept weapons. It was fought for and earned and felt rewarding when you finally did get something.
Now days we get so many rewards we don't even need to reach the lighthouse let alone win to get all the armor and God rolls of weapons to the point where the adept rolls aren't even special and can potentially be even worse than non adepts.
Our postbox is flooded with rolls of everything to the point where it's more of a dread having to go and clear it rather than being excited to see what roll of a weapon I got.
Would love it if you guys could restore the chase and reward factor of this game. Especially in regard to exotics. Calling them exotics these days means not a whole lot.
That's my 5 cents anyway, not expecting anything to come from it, just wanted to post it out into the forums void.
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9 RepliesTurned a looter shooter into this amalgamation we have now. Playerbase cried about having to do difficult activities for the best loot in game; so bungo decided to let everyone have T5 stuff for doing a 6s control match or a 5 minute solo op. Coupled with a diminished loot pool and here we are with 50 activities all dropping the same same stuff from a limited loot pool.