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Edited by jhermannITJ: 1/23/2026 9:51:12 AM
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Buildcrafters... is it true, trying to optimize a Vexcalibur build on Hunter.

That Spirit of Liar procs 400% Glaive dmg? That's number #1... it's what the Glaive Compendium says but that's hard to believe. I know that's probably every other attack at base unless you're taking dmg at melee range. Still the uptime seems too good. Syntho is 160%. Triton is 200%. Though both require 3 enemies within 15 meters, 5 sec carryover buffer. #2. Does anyone have a resource that shows all the Exotic Class item stat splits... I almost don't care what the first perk is, Liar and a split that optimizes the kit. That's for Prismatic because I'm addicted to Amplify. I figured out a way to get 200 melee 190 weapons on void but I'm second guessing my exotic choice. What are the boots doing for my glaive compared to Triton? (15%/20% for heat weapons). It does feel amazing. Tldr: Liar actually 400% ? for Glaives on the dbl poke... that seems better for focused DPS than a surrounded proc. Spirit of Liar stat splits? Edit: To add... You might be wondering, why don't you test it? I will, but it's expensive to build out multiple variants... especially when my plan is to stick w 1 maybe 2. I have to farm a better Triton split. I'll have to farm the class item. I have some Liars, but not all the combos... and I don't like the splits on the combos I have. If It is 400%... it has to Liars on Prismatic. I got a good supply of Swordmasters to mix and match. Just seeing if anyone has the above info so I can save some mats and grind time. Any insight would be appreciated. 😇👍💠

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  • Edited by BetweenMyself: 1/23/2026 6:27:23 PM
    Haven’t personally tested any Melee-centric builds since before [b]EoF[/b] dropped but for what it’s worth here are a smattering of patch notes from [b]Update 9.0.0.1[/b], posted July 15th, which should hopefully help with making your Hunter Melee/Glaive build decisions: [quote][b]SYSTEMIC UPDATES[/b] • All melee-damage-increasing buildcrafting atoms have been converted to use additive damage stacking. Every item that has been changed as part of this has been listed below. • There is a single exception to this: the Melee stat increases the damage of melee abilities from 100 to 200, stacking multiplicatively with additive damage buffs. • Melee damage increases no longer scale Scorch and Ignition damage caused by melee attacks.[/quote] [quote][b]GLAIVES[/b] • Glaive melee is now considered to be a type of unpowered melee ability. • They now receive melee damage increases at full effect in all cases where an unpowered melee ability would, including the damage increases from Synthoceps, Knockout, Offensive Bulwark, Combination Blow, Spark of Feedback, Wormgod Caress, Banner of War, and Stylish Executioner. • Glaive melee now triggers all effects that are triggered by any melee ability. • They will no longer benefit from some weapon damage bonuses (such as Radiant). • Effects that modify the behavior of basic melee attacks (such as the Titan Aspect "Knockout" changing the damage type of basic melee attacks from kinetic to Arc) will not affect the behavior of Glaive melee. • Glaive melee damage in PvE has been adjusted to compensate for their increased access to melee damage-increasing effects. • Glaive melee damage against minors and majors has been reduced by 40%. • Glaive melee damage against Champions and minibosses has been reduced by 28.5%. • Glaive melee damage against bosses and vehicles has been reduced by 50%.[/quote] [quote][b]Hunter[/b] • Stylish Executioner • PvE melee damage bonus increased from 200% to 300%. • Now works with Glaive melee at full effect. • Now works with every melee ability if the ability makes contact while you are leaving invisibility. • In other words, projectile melee abilities like Threaded Spike will benefit from the damage increase if you use it at point-blank. • Facet of Courage • PvE melee damage bonus increased from 10% to 50%. • Spark of Feedback • PvE melee damage bonus increased from 75% to 100%. • Now works with Glaive melee at full effect. • PvE melee damage bonus is no longer decreased when used with Synthoceps, Liar's Handshake, Knockout, Wormgod Caress, One-Two Punch, or Winter's Guile. • Combination Blow • Maximum PvE damage bonus increased from 309% to 400%. • Increased melee damage now works with glaive melee at full effect. • Now works with Ascension in PvE at full effect. • Now works with Grapple Melee in PvE at full effect.[/quote] [quote][b]ARMOR[/b] • Hunter Exotic: Athrys's Embrace • PvE Weighted Throwing Knife damage bonus increased from 200% to 300%. • Hunter Exotic: Liar's Handshake (and Spirit of the Liar) • PvE basic and Arc melee damage increased from 200% to 400%. • Hunter Exotic: Ophidia Spathe • Maximum PvE Throwing Knife damage bonus increased from 100% to 200%. • Hunter Exotic: Triton Vice • PvE Glaive melee damage bonus increased from 100% to 200%.[/quote] [quote][b]WEAPONS[/b] • Close to Melee • PvE Glaive melee damage bonus increased from 30% to 60%.[/quote] https://www.bungie.net/7/en/News/Article/destiny_update_9_0_0_1 (΄◉◞౪◟◉`)

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    • vexcalibur on arc with triton and the swordmaster set is crazy

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