That bit when you jump into the exfil ship and control the guns is a neat little reward for being first on, but it often ends too quickly, IMO.
How about having a guaranteed amount of time to just blast everything away? Minimum of 10 seconds?
Or make it a neat little reward for everyone completing the mission successfully? A ship gun for each player?
It’s a great way to round off a mission, when you actually get to use it.
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8 RepliesI usually struggle making it into the ship (jumping skill issue) so it's not often that I get to use the gun.
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1 ReplyWell you just need moron teammates that keep slaying while ignoring the exfil. It kinda got very dull, tho. Most times i just tab out once im inside
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2 RepliesThat would just be annoying. Having to wait 10 seconds extra every single time, just so that one person could have a bit of fun. Not to mention how poorly parked the ship is, often facing a wall, with a turret that can't move in a full 360. You will only get a few ads that decides to stand right in front of the ship.
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12 RepliesWould be cool if we could actually fly the darn ships and have actual vehicular space combat and dogfights.
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2 RepliesIt's the same gun as the base model pike. They're obscenely strong.
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1 ReplyI barely get any rounds out at all, it ends almost as soon as I start shooting, good gun too
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1 ReplyProbably cope, but I like to think it's a mechanical test for a possible feature in D3 where we can fly our ships and control the guns. Like many players, I've had a negative outlook on the game recently, but I still have hope the franchise can turn it around with enough innovation. I'm hoping the road map/state of the game that's allegedly coming the next few months confirms this.
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5 RepliesHow about removing it entirely, that's what I want.