Why do yall not only allow the invader to spawn in close for a free kill on us but respawn us right near or next to the invader to be killed again? Invaders get to literally dominate if they have a behemoth with little to no effort but some reason yall expect players to counter something thats pretty much a guaranteed loss. Its no fun at all
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#Help
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Let them kill you once, then stay dead until the behemoth despawn. Boring, bad design, but that or give up...