Jumped to play with my friends yesterday and all of us noticed that enemies especially banes seem to hit way harder after call to arms ended. We all played with same buids, armor and guns as before and the difference in survivability seems very noticeable. Has anyone else noticed this or am I just imagine things?
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1 ReplyEdited by SpoonieEzMode: 12/1/2025 7:31:48 AMI pride myself on survivability in game. If I'm dying, it's usually because I'm exhausted and need to just turn the game off and do something else. Lately, I've been dying in portal activities. Once, okay, fair play I missed a sniper more than likely. But twice? Three times? That means something is off...I played with my build a little bit but not enough to cause this many issues. I died in Excision. To be fair, get enough of those flying amber bees in the air and the lag is so bad you won't see anything coming at you, but I'm the one who has been teaching people to jump upward to avoid the deathHadoken since Excision was replayable. I NEVER die in Excision. Usually grouping with matchmaking is fine, but the past couple of games, my blueberry team is suddenly dead within the first thirty seconds and NO REVIVES flashes on my screen. Though it wounds my pride, I've left activities when I see two e's floating in space AGAIN after I just burned some lives and shields getting people back up because there's no revives and I am not carrying through a whole portal trip. Definitely something strange going on but not sure what it is.