Jumped to play with my friends yesterday and all of us noticed that enemies especially banes seem to hit way harder after call to arms ended. We all played with same buids, armor and guns as before and the difference in survivability seems very noticeable. Has anyone else noticed this or am I just imagine things?
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I've noticed some 'Rage' enemies seem A LOT more tankie. I played Reclaim, Solo, on Ultimate last night and one Rage character took several clips of primary and I think three clips of a machine gun to go down. Maybe that's how its been, but some enemies seem much stronger than before (and it wasn't any modifiers that caused it).