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Destiny 2

Discuss all things Destiny 2.
11/26/2025 10:16:56 PM
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More matchmaking activities

Bungie, will you PLEASE make more match made activities? After 11 years this is how it ends, the same 6 actives on the fireteam portal for weeks. Where are ALL the other strikes (500+)? There is currently not enough players for the fireteams finder. Only the same 20 activities. Will you help a (Destiny) player out???

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  • Edited by I am kevin: 11/27/2025 4:23:54 PM
    It’s a simple calculation why they won’t adjust this, and the answer is already in your question: there aren’t enough players. If you add matchmaking to almost everything, you’ll spend more time in queues than actually playing. The real issue is that Destiny no longer has a clear vision. Bungie has lost a significant portion of its player base, and the new TWAB makes that obvious. They didn’t nerf anything—not because everything is fine, but because it doesn’t matter anymore. Bungie knows players have left. Destiny has started walking the line of “how little can we do while still milking as much money as possible from the remaining community.” Making fewer activities matchmade is just another step in that direction: take old content, repackage it with minimal effort, and funnel the remaining players into it. Another squeeze to see how far they can push it with the least work. Don’t get me wrong—this isn’t a good sign for Bungie. They’ve hit all the internal red flags. They see the numbers. They know what’s coming. The real question is how it ends and whether it’s even worth saving. And honestly, matchmaking everything right now would only make things worse. When I load into activities that are meant for fireteams, one of three things happens: • the team wipes and everyone leaves, • or I load in alone. Both scenarios point to the same reality: the player base is gone. Adding more matchmaking now would only split it even further. People forget: Forsaken—one of the most beloved expansions—was made with fewer people than Bungie has now. That alone tells you how their priorities have shifted. I wouldn’t expect things to get better. This is likely the last year of Destiny 2, and that’s okay. The upcoming Star Wars collaboration will either prove the game is worth saving or push Destiny even further into the “collab era”—Pokémon, Dragon Ball, One Piece, whatever. That direction will hurt the players who loved the original vision more than anything else. Bungie’s internal culture isn’t just “different” from the studio that built Halo and early Destiny — it’s been gutted. The people running things now don’t have the drive, discipline, or creative backbone that defined Bungie’s golden era. They’ve replaced a studio built on passion, innovation, and hard work with one obsessed with optics, internal posturing, and decision-making that has nothing to do with making a good game. The result is obvious: the work ethic collapsed, the standards dropped, and the identity that once made Bungie legendary has been replaced by a leadership culture that talks big but delivers the bare minimum. It’s no surprise the quality tanked — the people steering the ship now simply are not the same kind of people who built it in the first place. In the end, it’s better to vote with your wallet. The Destiny you cherished is gone, and something like that only comes along once in a lifetime. For me, it was Halo and Destiny. But the corporate side of the industry—and the direction Bungie has taken—won’t bring back what made those games special. Sorry for the rant, but I didn’t want you to get your hopes up.

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