I've always wondered why there isn't something that shows the actual percentage gains for mods & perks. I know I'm not alone either & regardless of the reasons behind why this doesn't exists, after a decade I think someone could take some time & figure out how to fix this irritating section of Destiny; especially considering what a big part of the game a player's build is. Knowing the real resistance percentage or damage buff without having to find it online or try, do the research & math in game or memorize it from whatever you may figure out over time would save me so much time when I'm trying to build into a new artifact or activity. So many games have numerical values. This game is hard enough to understand for new players as is & as a veteran player since the launch of D1, I can honestly say that it's still not that clear to me. If a resistance mod cost three instead of two you'd think it would be better, but it's just different. Sure it covers a wider variety of damage, but it's still not necessary worth three points. The stacking of mods really needs clearly stated values too. Maybe once they decide to pick a system & stick with it, instead of changing the mods & perks with each expansion, they will take the time to fix the this annoyance, one hopes... 🙂🖖🏼 If anyone thinks this makes since, please share it with Bungie.
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[quote]I've always wondered why there isn't something that shows the actual percentage gains for mods & perks[/quote] Two reasons: The first is that they can adjust something up or down without mentioning it easier if no one has done any hard testing on it yet. While an unlikely scenario, it's certainly something that can happen. The second, and most likely main reason because it's consistent with other games that have done this "vague wording" thing, is that they don't want players knowing if they're being optimal or not. The people who care are going to look up the information themselves, so for the vast majority of players that don't look things up and don't follow guides, Bungie wants to keep them in the dark about actual values and let those players focus on how something "feels," irrespective of its efficacy. In short, it lets the ignorant players stay ignorant. Why game devs believe this is a good thing is beyond me, but Bungie is far from the first team to do things this way and they won't be the last.