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Destiny 2

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10/7/2025 1:00:26 PM
18

What’s the catch ? There’s always strings attached.

I’ve been around long enough to know that when Bungie says something that sounds too good to be true there’s always strings attached somehow. So let me guess, we keep our power but you’re just going to add another 500 to it in Renegades anyway right ? We keep our cores but you’re gonna double the cost of infusion right ? Hopefully I’m wrong but Bungie are pros at taking two steps forward then three steps back right after.
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  • As others have said, the likely "catch" is that Renegades was designed with a 200->400 Light Level grind in mind, how the gameplay will hold up to this change is the question. If we're supposed to be walking into Renegades at LL200, and we're playing at twice that, it could trivialize the campaign, which is frankly fine with me, I got my butt whooped in Kepler Legendary. (What can I say? I'm a mediocre player.) That said, having put a hundred some odd hours into getting just to LL373, I'm glad we're not being reset to zero. The grind burned me out, and anything that reduces that grind is welcome in my book. Probably another catch is that the Renegades campaign might be dropping gear in the LL200-LL300 range, which will feel bad, but still not as bad as starting over from scratch. From Bungie's perspective, the catch is that we won't have as much reason to grind, but I can't say I feel too bad about that, grinding is generally not my idea of fun.

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