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Destiny 2

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10/2/2025 8:33:26 PM
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Azlan

Was that the extent of the big Warlock buff? If so, it's no where near enough!!

Void lock need's additional fragment slot. Bring back life steal melee. Make hand held super nova one shot kill again and make it accessible without needing chaos accelerant. Nova bomb needs serious rework. (Especially when compared with the likes of twilight arsenal. Storm trance duration is a joke. Rift cast speed still pathetic and so is the energy regen when standing in the empowering rift. Overshield from healing rift needs to remain after leaving the rift. Plus more needed.

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  • Edited by Dad,OutForMilk(Timelost): 10/3/2025 3:11:05 AM
    [quote]Void lock need's additional fragment slot. Bring back life steal melee. Make hand held super nova one shot kill again and make it accessible without needing chaos accelerant. Nova bomb needs serious rework. (Especially when compared with the likes of twilight arsenal. Storm trance duration is a joke. Rift cast speed still pathetic and so is the energy regen when standing in the empowering rift. Overshield from healing rift needs to remain after leaving the rift. Plus more needed.[/quote] where to start? Most roaming supers are jokes in duration, especially ones that function like both of the Warlock arc supers. Handheld SuperNova should only oneshot kill with Chaos Accelerant, Thunderclap should only ever oneshot kill with max or close to max charge, and honestly, I've always felt like the Weighted throwing knife needed a charging windup. something that allows PVE to keep its damage, but require a windup for PVP to even think about oneshotting. with something you can just casually throw it becomes a crutch and is unhealthy. I always liked the idea of a blood drinker for Warlocks. I'll support the life steal melee. I also feel like each class should get an aspect that has three fragments. One that's useful-ish, but not too great. I wouldn't say to the extent that On Your Mark has, that one's useless, but maybe (didn't Vanishing Step have 3)? Right now the aspects feel just random. Both of the Nova Bombs need reworks for different reasons, but that'll never happen, especially not when you have videos of Nova Bomb just barreling towards people in PVP who can't seem to get it to smack into a wall. The problem for rift is that the only ability that technically has a faster activation time is Titan Thruster at half a second. compare that to everything else which for the most part (save for things like Phoenix Dive) have a full one second activation time, this technically includes Hunter Dodge if you include the time you're in the Dodge. The overshield isn't a terrible idea, but I wouldn't bite my thumb over it. It would be something that might be a little too meta in PVP. Overall not bad takes, but some that I wouldn't shoot for. I do like how my Dawnblade feels whenever I pull out my Warlock.

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