I have been experiencing a bug during longer encounters while using Weavewalk. Specifically in both Encore exotic mission and Duality dungeon, I hit major issues after fighting difficult encounters (Exodos and Galhran respectively) where I could not use Weavewalk correctly. The animation to enter "the weave" played, but I did not actually go into Weavewalk; instead, my character remained targetable by enemies and did not generate Threadlings while still "levitating" and being unable to use my weapons. Exiting and re-entering Weavewalk exacerbated the impact on my controls, until I could not sprint or reload and I left the game. I play on an Xbox 1 which might have to do with performance issues, but has anyone else seen this?
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