It just doesn't make sense to me.
It appears they removed the ability to build into your 6 stats.
Before you could max out up to 4 stats for overpowering.
Now each armor piece only comes with 3 stats and one you have to build into weapons so you can actually get ammo so that puts the focus down to 2 stats which leads to almost zero for the remaining 4.
This is a massive nerf to buildcrafting.
I get they buffed base levels but with the power delta it still feels overwhelmingly weaker than before
So it appears buildcrafting went from 4 stat builds to 2 while overall power relative is shot.
What the F was the point in doing this. I don't see any path that doesn't just make gameplay significantly worse
I mostly stopped playing but even getting through campaign and a little biit of playing after I still could not find ANY build options better than what I have using mostly old armor sets.
I'm so confused how this isn't addressed at all from bungie
English
#destiny2
-
They are trying to force specificity in builds, as well as preventing the players from being too broadly powerful/capable. Crank like say my favorite stat GRENADE, to 200 and you'll get more than getting Discipline to 100 in the old system. However that level of specialization will force you to neglect other stats.