Bungie it is pretty unanimous at this point that making us chase power to... For whatever reason... Never be more powerful than the content we are required to play to GET POWERFUL DROPS, is not being received well. Received terribly would be a better indentifyer. Remove the required - power delta and have power delta be a modifier that players can use for bonus drops. -20 gives 1 bonus rewards, -30 gives 2 bonus rewards. This would give an incentive to play with a negative power delta by rewarding players who partake, while allowing other players who are just wanting to chill to play the required difficulty at the level they choose. You can still set grandmaster at 400 power, for example, but players at 400 won't always be at a - delta unless they choose.
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I don't get why there is a mandatory delta for matchmade activities you'd think they'd just set player stakes and have the activity be on level and it'd be down to Time bonus to reach B+ to A+ while giving a mandatory +1 on lower difficulties and +3-4 on higher ones. So backwards.