Does anyone remember how angry the community was right before HoW in D1?
I was a little different, I was for expanding the content model... and finding seams within the current content to enjoy myself.
It's because there was no raid. And very little to do in the game. tDB launched extremely buggy, most were struggling to get consistent clears for Crota... because it was so ****ed up.
All of our D1 vanilla favorite gear was sunset... Hawkmoon was getting nerfed over and over. It seemed like every new exotic that came out immediately got chopped...
The entire 1st year of D1 was buggy and super light in content.
Perfecting armor splits and leveling WAS the content.
And in D2 vanilla when the game almost died... people revolted over raid lairs... SoS loved today by some, was a total flop. It was too hard... the mechanics were too involved and complex.
It took a year, on death's door... the addition of the live service model with Forsaken. All hands-on deck... as Activision used their studio infrastructure to supplement development.
As Sony IS now.
But it takes time. Usually about a year.
😇👍💠
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