So about the seasonal artifact,
Let's just get it out of the way that I've never liked this addition to the game. It goes directly against player agency by forcing players to use certain sub-classes and weapons to benefit from these mods that can be extremely powerful. But regardless the system is sadly here to stay.
What I do think should change is the fact that we cannot save our artifact loadouts. It's becoming increasingly annoying to remind myself every time I load into a new activity to check my artifact mods because I might be using a different build that doesn't synergize with the current artifact mods.
Therefore I propose a change in which your current artifact mods loadout is capable of being saved with the loadout you're currently using for a build. I know this is possible because weapon and armor mods can be saved in loadouts so I'm 100% confident Artifact mods can as well. This would be an easy but significant QoL update.
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I wish we could get 15 selections when they expand the choices on the artifact. They add more rows and we are still stuck with 12 selections.