People are going to study this to learn how anyone could possibly make so many bad decisions.
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This (and ironically, Anthem) is what happens when you have poor leadership at a company. Bungie has basically destroyed the soul of the game over the last two years. Once again out of arrogance and the belief that we would play anything they made, rather than having our own expectations for the experience. The game has gone from an open world, loot based, power-fantasy game. To this linear, episodic, test of skill game that no one is enjoying. …and Bungie fired half the company, so now they don’t have the manpower to make any major course corrections. This is what happens when you take your customers for granted and don’t pay attention to their desires. The sad irony here is that Destiny Rising feels more like Destiny right now…and all Netgames did is just replicate the formula Bungie created…then added requested features to it. But Bungie thought they knew better and destroyed that successful formula.
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Go woke, go broke
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It's all been driven by greed. Gamers aren't running the studio, financiers are, and you can tell. If Sony want to save Destiny they need to let the gamers back in charge.
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None of it accidental.
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It really is an amazing business study case for any industry, how to seek feedback from your customer base then turn around and totally ignore everything they said and to implement everything they hate. With so many trips and falls over the years you would think someone at Bungie would be try to implement something to adjust rewards etc based on feedback.
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Agree! The whole gaming industry is going to be like “….don’t do a Bungie”
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42nd Lesson would be not to Give out lessons on mechanics through DM for a contest mode raid.
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Its not amazing at all. In fact, it nvr has been. Its as predictable as rainfall in Britain!