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It's basically Master of Arms 2.0.
It procs stowed... it refreshes with no cooldown. Weapon kills refresh the 20/30% buff.
DM will have 10% perpetually for normal PvE use case... then any ability kills ramp the dmg, then you can maintain that buff with weapon kills... you can use any weapon or ability to keep the boon going.
Once you have x3 you have 7 seconds to get a kill will ANY weapon or melee/nade effect and the buff will keep going.
😇 👍💠
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Edited by ACROCANTHUS: 5/9/2024 1:14:18 AMIt's a fine perk. But honestly. I'd just rather the fast reload and extra damage from frenzy or the extra damage from explosive payload. Or the bigger damage bonus from OFA for less commitment. Kill trigger perks need a buff in general tbh.