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4/19/2024 7:51:30 PM
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The Final Shape Raid Date

Hey everyone. We wanted to talk about why The Final Shape raid is going live shortly after release on June 7. We know this is a tight turnaround and wanted to share some context on why we made this decision. Back in August, we said that finishing the campaign would not be the grand finale of the Light and Darkness saga. You will be facing off against the Witness in the raid, and for non-raiders there will be an opportunity for everyone to experience the conclusion sometime after the raid. The Final Shape expansion is different: the additional content in the Pale Heart post-campaign and unlocking the raid for everyone is important for getting a cohesive and satisfying story experience. We're looking at you, raiders, to be the tip of the spear. 👀 When raid day arrives, no matter if you choose to go in for Contest mode in the first 48 hours or wait for Normal mode to unlock, in order to experience the story linearly and as intended, you need to have the campaign completed and finish the quest 'Wild Card'. Prioritize those! Episode Echoes story, the beginning of the next journey starts in week two. -Project Lead Catarina Macedo
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  • Anyone else feel that the Bungie Team is setting themselves up for a Cyperpunk 2077 level of launch failure with the raid date being 3 days after? Think about the risk here. The expansion has to launch on time, and with few minimal issues for this to work. Any issues that takes time away from getting the campaign done, level/gear grind, and anything else needed to be able to do the raid, is really going to be greatly exasperated more than normal. Not to mention being able to enjoy the content, everyone is going to skip as much as they can to focus on completing the campaign and whatnot needed to be able to do the raid. And that REALLY SUCKS for the dedicated players who are being forced to rush thru it, instead of enjoying it. I really want this expansion to be successful and able to energize the team. But the risk is high, if they have a bad launch, downloading issues/patching/server/bugs that make them take down the game to do maintenance/patching is going to get a lot of negative press, player hate, and worst revenue loss, is really going to hurt. I know they say its all for the story cohesion but who cares if we have to rush/skip every cutscene, story element, etc to get it done? IMO I believe they need push the raid date back, don't take the risk. Compromise if you have to, start the raid on sunday the 9th? gives you extra breathing room to deal with unknown launch issues and time to react if necessary with minimal impact to the players.

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