Yea, idk why Bungie has sbmm then has lobby balancing where they put 2 or 3 of the worst players in the lobby on your team. It's always interesting how I know my 2 or 3 teammates by just looking at the roster while flying in. It must be nice being so bad at the game you get lobbied to win.
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Yeah, same. Can tell by outfit, first ship, low light, bow/butterknife it's a carry or lose. It'd be fine if it wasn't 436 games in a row of it before it gave you one competent player.
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I got lobbied real hard to lose, and the next game, I got lobbied to win for the first time this season. The other teams players kept backing out because they were not used to being completely lobbied to lose. 1kds with egos can't handle not facing 2 to 3 players going double and triple negative. Playing supremacy on my friends account and I constantly dmed the other teams top players, asking them how they lose Bungie forced wins. I legit had multiple games where I had 2 or 3 kids with 0 kills 10+ deaths.... They always reply "Bro it's qp" but use controller meta autos. Bungie takes Qp very seriously with either sbmm, forced wins and quitter penalties.