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3/27/2024 7:17:13 PM
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Something people fail to remember is how incapable of self-control a sizable portion of this player base is. Sure, Bungie could release everything on day 1 of Into the Light but by the end of the first week it will have been played out and those same people will be complaining they're bored and "have nothing to do." The whole point of this content was to keep us involved until Final Shape drops; if we got everything the first day people would be clamoring for even more long before then.
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  • There are still better solutions than gating weapons in an arbitrary order with no player agency. Let us pick any 6 weapons week 1, then let us pick a weapon per week for the next 6 weeks if you need to time gate content. Wow now you have content that doesn't burn out in a week and you haven't completely derailed the hype you just clawed back. In the end, they chose to put in effort to drip feed content in an arbitrary order knowing it would dissatisfy a lot of players rather than just releasing all 12 weapons week 1 which would allow players to grind them immediately and take a break so they're not burnt out for final shape, or take their time with the content if they'd prefer that.

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  • Everyone is absolutely right, Bungie needs to give us what we want when we want it, trusting in the players and their ability to exercise a shred of restraint. What could possibly go wrong with that?

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  • If the players play the content oh well. It’s not Bungies job to save us from enjoying the game the way people want to play. They aren’t doing for that reason either. They are doing it to pad their log in metrics without caring for player experience

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  • I don't care, either. 👍

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  • So because people can't control themselves everyone else has to suffer? Hype for destiny is extremely important right now and drop feeding the content has killed a lot of the hype generated yesterday. Drip feeding on account of people who can't control themselves is an objectively bad choice that they put extra effort into making happen knowing it would be dissatisfying.

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  • I'm going to give this last response on the matter and then I'm done with the debate altogether. Bungie [b]cannot[/b] tailor the game to every player's individual wants and needs. It's not only impractical, it's impossible. Can't be done. So yes, I suppose some of us are forced to suffer (such an absurd word to use under the circumstances) because others are children left to run rampant in a candy store unsupervised, eating everything in sight and consequences be damned. As usual though, it's far easier to put all of the blame at Bungie's feet rather than take note of the player base's culpability. But it's whatever; I don't care to pursue this anymore, people are going to whine and stomp their feet regardless of what happens, I'll simply leave everyone to it. Have fun. 👍

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  • [quote]I'm going to give this last response on the matter and then I'm done with the debate altogether. Bungie [b]cannot[/b] tailor the game to every player's individual wants and needs. It's not only impractical, it's impossible. Can't be done. So yes, I suppose some of us are forced to suffer (such an absurd word to use under the circumstances) because others are children left to run rampant in a candy store unsupervised, eating everything in sight and consequences be damned. As usual though, it's far easier to put all of the blame at Bungie's feet rather than take note of the player base's culpability. But it's whatever; I don't care to pursue this anymore, people are going to whine and stomp their feet regardless of what happens, I'll simply leave everyone to it. Have fun. 👍[/quote] I respect that you don’t want to continue this conversation so I won’t expect a response, I would like to say this though…. The problem that there has always been, and I have said this for years - make the content worthwhile, make it enjoyable & make it rewarding each time…. & players will continue playing it, regardless!! Problem is, Bungie releases quite often, horrible and boring content & players just want to run it, get what they want and never go back again…. look at the new planet!! Now, if this new activity is worthwhile, exciting to play, fun and rewarding - they could easily release all weapons and because of the amount of new weapons, amount of very decent perks & most of all, they can in a future date be enhanced…. players will keep playing, long past one week!! Menagerie, one of the best activities that Bungie has ever done - always replayable. Even Coil is close to being one of those activities where you can replay it, as it is decent and very rewarding…. only issue for me, for a seasonal activity - way too long!! Again though, I respect you don’t want to continue conversing about this - just wanted to say ma piece.

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  • Because I've enjoyed the conversations we've had in the past I'll address your take. If, as you say, the activity, weapons, and perk-pool for said weapons are decent along with the ability to enhance them will lead players to continue playing long past week one, then why would it make any difference [b]when subsequent weapons are released?[/b] The players will already be playing the activity anyway, thus leading them to get the weapons released at a later point. In my opinion, all of this sounds like little more than "I want it NOW!" rather than any sort of logical reasoning behind the uproar. Given my personal past, I understand the desire for instant gratification but the rampant tantrums that have [b]flooded[/b] this forum in the last day or so is the equivalent of a child being told they can't have their dessert before they finish their vegetables.

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  • [quote]Because I've enjoyed the conversations we've had in the past I'll address your take. If, as you say, the activity, weapons, and perk-pool for said weapons are decent along with the ability to enhance them will lead players to continue playing long past week one, then why would it make any difference [b]when subsequent weapons are released?[/b] The players will already be playing the activity anyway, thus leading them to get the weapons released at a later point. In my opinion, all of this sounds like little more than "I want it NOW!" rather than any sort of logical reasoning behind the uproar. Given my personal past, I understand the desire for instant gratification but the rampant tantrums that have [b]flooded[/b] this forum in the last day or so is the equivalent of a child being told they can't have their dessert before they finish their vegetables.[/quote] Thank you, wasn’t expecting a reply and I truly appreciate it. To a point I do agree with you, there is a lot of tantrums going on and most, are not needed - 2 problems with the forum a) people post with anger, and don’t always step back first and b) people reply with toxicity rather than constructive counter-arguments. Does it really make a difference how the weapons are released - to a long no, as you said people will still play the activity and I think the drop rates will be the true answer to your question. Another way of looking at it is, this event is suppose to be a filler due to the delay with the DLC and once that DLC is released, there will be so much to do that there is a chance this activity will be left behind? For me, release all the weapons and then I can spend the whole time playing the activity at ma pace, and farming the roles that I desire - with no time pressure. And for example say there is only one weapon from the first pool that a I want - I get it, then that’s me done til they release more weapons…. This system is doing the opposite of what Bungie is intending. On top of that, I believe there is a possibility for a weapon dropping with multiple choices in the forth perk pool but, it will only be available until the new DLC - so that in a sense could lead to FOMO? I will keep ma fingers crossed that due to the weapons being released in staggered way, the drop rates and the chances of getting that special version, will be high and if not - for me, massive failure & insult from Bungie!!

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  • Well, I'm played out with the entire discussion of whether Bungie is the 'evil megacorp' portrayed in movies and comic books or simply too foolish to recognize that they'll never win with so many of the players on this forum (and those who aren't even players and just come here to provoke others) so hopefully, I'll demonstrate a modicum of strength and avoid the Destiny 2 forum altogether. At least discussions in OffTopic rarely devolve into stat-measuring competitions, insults, and conniption fits.

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  • [quote]Well, I'm played out with the entire discussion of whether Bungie is the 'evil megacorp' portrayed in movies and comic books or simply too foolish to recognize that they'll never win with so many of the players on this forum (and those who aren't even players and just come here to provoke others) so hopefully, I'll demonstrate a modicum of strength and avoid the Destiny 2 forum altogether. At least discussions in OffTopic rarely devolve into stat-measuring competitions, insults, and conniption fits.[/quote] Cannae blame you, it can get a bit much at times but I have ma own views on that, but I won’t torture you with them HaHa Yes, the good auld stay measuring and let’s just insult rather than add to a conversation - I believe though, there is worse Forums than Bungies one…. hate to see them!! Anyway, as always - been a pleasure chatting to you and thank you for being respectful as always!!

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  • Likewise!

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  • Good Lord "the rest of us have to suffer" is an expression. You don't need to take everything so literally. Releasing all 12 weapons at once causes no inconvenience to players who want to take their time. Drip feeding the weapons inconviences say people who were really excited for mountaintop or Luna's howl or blast furnace and took more effort than releasing all 12 weapons at once and broke hype in a period where building hype for final shape is EXTREMELY important. Bungie is not responsible for monitoring everyone's screen time. If someone chooses to play too much destiny that is on them and the game shouldn't be designed to protect them from themselves.

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  • 👍

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  • [quote]👍[/quote]

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  • Trying to appeal to those that complain about content droughts got us into this current predicament in the first place. Quality > Quantity

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  • It has nothing to do with self control. If someone wants to grind out all the weapons in the first two weeks then they should be able to do that. That was my plan and guess what? I won’t be mad saying that there is nothing to do. I will simply play another game. I don’t need constant entertainment from this game. I just ask to be able to grind the content in full when it comes out

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  • Going to purposefully wait until they’re all out before I play. Did this for a couple seasons in the past and it was much better.

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  • [quote]It has nothing to do with self control. If someone wants to grind out all the weapons in the first two weeks then they should be able to do that. That was my plan and guess what? I won’t be mad saying that there is nothing to do. I will simply play another game. I don’t need constant entertainment from this game. I just ask to be able to grind the content in full when it comes out[/quote] You can still grind them out in two weeks. Only difference is it’s the last two weeks instead of the first two. Does that really make a big difference ? (fwiw I dislike time gating. But Bungie have been doing it for years. They won’t stop now, or in the future.)

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  • How is that any different than what you'll have to do now? Log, in, get the gear you want, log out and play something else until the subsequent content drops.

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  • Because maybe I don’t want to have to keep logging in at different times to get what I want. This games progression system is ran like some kind of mobile gacha game

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  • [quote]Because maybe I don’t want to have to keep logging in at different times to get what I want. This games progression system is ran like some kind of mobile gacha game[/quote] God I feel this so much. I got into Azur Lane and NIKKE a few months ago, and realized that their monetization was less egregious and intrusive to the gameplay experience than Destiny’s. Completely changed how I look at games and my perspective of how gaming companies see me as a consumer. Killed my desire to play Destiny when I saw that everything in the game is made to push you towards Eververse instead of to enhance gameplay and player experience.

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  • Then you're playing the wrong genre of game if you want a one-and-done.

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  • a voice of reason!

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  • Edited by Sylok, The Defiled!: 3/27/2024 7:52:03 PM
    The reason why there's nothing to do is because the content we are given are worthless and disposable once we have everything. Once you have the things you want there is not a single worth while activity (solo or otherwise) that is worth doing. There is no endgame horde-mode or replayable strikes/daily missions etc (with good rewards). The issue with that argument is that people are just going to not play and wait till its all available. So what's the point. The issue stems from how pointless everything else is in the game. so the new activity that people are semi excited for is now HALF worthwhile. Therefore boring and nothing to do until the weapon you want is available. The state of the game has always been Nothing to do, the issue is that New activities that they are hyping up shouldn't share the same feeling. Yea impulse control is something to talk about, but that shouldn't come as a detriment for the rest of the playerbase. Just because people can play at a faster pace than others and consume faster doesnt mean there needs to be an artificial lock on what is available. Especially for 1 weapon at a time. Thats not new content, thats new ways to play the same content.

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