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1/13/2024 5:23:01 AM
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Also, nerf bows and hand cannons, then otherwise shut it. For players that are garbage at PvP and use only bows and hand cannons for the lowest skill weapons, smg's, sidearms, and fusions are the only alternative. Bows are miles more op than smg's. The sidearm I use craps on smg's.
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  • Sidearms and SMGs are both very easy to use, what do you mean skill? Idiot .9

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  • Smg's and sidearms have to hit the head for crits. If you're off even a little, it's a miss. Bows, hand cannons, you can aim a foot or more outside the head, and it gives you the crit. K/d means squat if you miss one shot. Streamers have already shown this over and over. I watched a vid where Aztec or one of the other ones was shooting a friend at 30m in the crotch with a hand Cannon, and it was a crit hit every time. So, who's the idiot now, genius?

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  • Edited by Meaga: 1/14/2024 3:15:40 PM
    I am forced to used SMGS, while HCs have ever so slightly larger hitboxes , all of the hitboxes in this game are about the same for every weapon when in their optimal range. SMGS kill too fast for their ease of use. There is a reason why garbage cans like you hate HCs, y’all can’t use them. You’re a .9 with almost 7k hours, stop pretending that you have any understanding of the game please.

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  • Edited by XxSkull FistxX: 1/15/2024 4:29:07 AM
    You have the two most toxic weapons equipped 🤣 figures. You realize I'm getting my info from streamers that have demonstrated this over and over. I used to play hc's years back to get Lunas Howl. I dont play with them because I find them boring. Hit boxes are one thing, but bullet magnetism is way stronger on hand cannons and bows. I watched a streamer like a year ago demonstrate shooting a player at 30m with a hand cannon and aiming at his crotch and getting a crit for it. Smg's don't do that. Also, I play mostly sidearms and use smg's for longer range. Conditional Finality, Thorn, and Rose all have way more use in pvp by far over any smg. I'm a D1 year 1 player, so I think I know a little bit, but I guess you're an expert who knows more than streamers. If smg's are so strong, then why are hand cannons and shotguns everyone's preferred choice for competitive genius? 90% of the player base will only use what's meta and most forgiving for easy kills.

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  • Edited by Meaga: 1/15/2024 2:56:06 PM
    If you look at any of my games, I put on SMG for comp or trials. I only use a HC when I am far better than the opponent, or igneus for very long range. SMGS track for you, don’t punish your for missing, flinch hard, and fry health bars from way too far. Every gun in the game has broken hitboxes in optimal range, HCs work well at 30m. SMGS do the same stuff at like 15-20m from what I can recall. I’m also better at the game than a lot of these “streamers” you tote as well. They’re people too, they just make YouTube videos that go for clicks. I’m not sure what about being a streamer alone makes anyone an expert, streamers have bad takes sometimes and misrepresent information.

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  • Everything you said was -blam!- backwards.

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  • [quote]Also, nerf bows and hand cannons, then otherwise shut it. For players that are garbage at PvP and use only bows and hand cannons for the lowest skill weapons, smg's, sidearms, and fusions are the only alternative. Bows are miles more op than smg's. The sidearm I use craps on smg's.[/quote] Almost everything you said here was wrong. So incredibly wrong. And I am truly sorry you feel this way. It must be such an uncomfortable struggle for you in the Crucible thinking as you do. I commend you for accumulating more than six thousand hours in there, Titan. For how hard you try and to commit to the effort. It's something you clearly enjoy very much while you try so hard. It doesn't have to be that way. It's a product of your mindset. Yes. Side arms kill faster than Subs when used in their intended range. I point out the fear of Subs being encroached upon in my post. That doesn't mean Submachine guns can't be adjusted.

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