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Edited by Rams: 10/19/2023 3:44:23 PM
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First of all “warlocks have icarus dash every 5 seconds”, sure but that’s only on one subclass. All other warlocks are slow af without the use of things like blink helmet, sword/wellskating, and scroll wheel skating. Secondly, “hunters have no broken builds in pve”. You have one of the best builds that can even rival solar titan, arc hunter with combination blow, you can use like 4 different exotics to make that build work. Edit: I completely forgot about how oppressive having multiple strand hunters on a single team can be in PvP. That can be said with most subclasses, but i thibk strand is one of the strongest ones.
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  • Edited by Blue_Catanist: 10/19/2023 6:36:16 PM
    I kinda forgot about arc(Even with fact, I've completed two solo-flawless dungeons with it, lol). I see your point. But with dodge...I think marksman dodge need a less cooldown. You know, I think hunter is the best choice for solo gamers. But...we play Destiny. And always I see:"need warlocks, titans". Rarely I see in GM" need invis hunter", but that's all. In PvP warlocks and titans just have more options. Strand hunter is strong, but other hunter subclasses like is missing something. And of course on my opinion affects Trials, where bubbles and wells dominate. And It is really disappointing, when titans and warlocks are more mobile and faster than "mobile class". Even if it is only for one subclass(solar warlock, arc titan).

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