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8/11/2023 11:43:01 PM
2

[Bug] Scavenger Mods don't work with Eyes of Tomorrow

Followup to my previous post here: https://www.bungie.net/en/Forums/Post/263154726 PLATFORM: Steam SYSTEM INFO: CPU: Ryzen 7 2700X GPU: GTX1080 RAM: 32GB GPU Driver Version: 536.99 OS Version: Windows 11 ISP Provider/Speed (upload/download) / Connection Type (LAN or wireless): Wired DxDiag: https://pastebin.com/JXpuN6DF ISSUE: (Solar) Scavenger Mods do not increase ammo gain from heavy drops when using eyes of Tomorrow REPRO STEPS: 1. Equip Solar Scavenger Mods + Eyes of Tomorrow Exotic heavy Rocket Launcher 2. Slot on 2 solar reserves mods also so that max ammo is 10 3. Observe the amount of ammo acquired when picking up a regular heavy ammo brick 4. Repeat Step 3 with no scavenger mods ACTUAL RESULT: +2 and +3 ammo per brick. With or without scavenger mods, EXPECTED RESULT: +3 and +4 ammo per brick, with scavenger mods on. +2 and +3 ammo without LINKS: Youtube Link for Full Testing: https://www.youtube.com/watch?v=eKN6WI-H0cI NOTES: Is it related to how eyes of tomorrow does its ammo refunding on 4 kills?

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  • Edited by Siegfried, the First Saint: 8/13/2023 2:11:03 AM
    AGAIN maybe read my answer from your last post [quote]no bug, you just didn't understand the system with Finder mods and Finder ammo bricks every time with scavenger mods on a normal heavy brick you got +3, on a finder brick +2 and without scavenger mods on a normal heavy brick +2 you have heavy finder mods in your helmet, these can drop finder heavy bricks Finder ammo bricks glow more than regular ammo bricks and give less ammo than regular ammo bricks[/quote]

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    • Edited by Seki: 8/13/2023 5:47:15 PM
      If I had to guess, then maybe, it does not hold 10 ammo max but 60 and transferring the gain you have through scav back to the realm of 10 would round low thus yielding no benefit. Now this is just an assumption but I can base this from another archetype: Agressive Linears don't have an actual magsize of say 6 but 18. When using High impact reserves, you will see different dmg numbers to the bolts of a single burst. And those weapons have terrible ammo gain per brick as well as poor to non-existing scavenger performance.

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