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7/12/2023 11:49:31 PM
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• Above all else, keep deaths to an absolute minimum. If you die you’ll lose the damage buff for the remainder of that damage phase, so it is always better to retreat and allow yourself to heal for six to ten seconds than to be entirely ineffectual for perhaps an entire minute. • Having someone run a Healing focused Well-lock or an Overshield/Bubble build to improve the party’s survivability and therefore keep DPS consistent is a good idea. • Use heavies that deal good precision damage as Tormentors are resistant to non-precision damage. Thunderlord has the additionally benefit of potentially throwing the Tormentor off balance, reducing it’s ability to stomp/grab you. • Having a player on Divinity to enlarge the crit spot will help keep the party’s DPS consistent with the Tormentor running around, but it isn’t strictly a necessity. • Between damage phases split up and look for the Minotaurs before the indicators pop up. The chances that one or two group members will find their Minotaur before the indicators pop up means there is a good chance you will end up saving time in this fashion. • After you take out the Midboss, make sure everyone gets a chance to use the Rally Flag before moving on. (΄◉◞౪◟◉`)
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