It's rather annoying that rockets can be easily sidestepped in the game if they don't have tracking. Just about every (normally) shieldable red bar has a dodge function, including some typically unshielded combatants like Servitors and Taken Thrall. That's assuming they don't already have a way to tank said damage (besides sheer HP) too.
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enemies can dodge tracking missiles, or they just refuse to land. I had half of my Three-Tailed Fox rounds just dodge Nezarec while he was standing still
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Yeah, the tracking in general can be wonky at times, but they'll still hit more often than ones that don't.