It was to reduce the file size and had nothing to do with server issues. Stop making stuff up.
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I have a bridge to sell you if you believed that. Making content is hard. Cutting paid content and reselling it with aesthetics generated by procedure is easy…
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Since making content is so easy, as you implied, where's your multimillion dollar game?
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[quote]Since making content is so easy, as you implied, where's your multimillion dollar game?[/quote] Yeah sorry - I didn’t release the halo franchise as a startup- so I’m a little short… What a ridiculous thing to say…
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What you described is nowhere near easy but since you think it is, I ask again, where's your multimillion dollar game?
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[quote]What you described is nowhere near easy but since you think it is, I ask again, where's your multimillion dollar game?[/quote] Hahahaha Oh you’re serious - now I feel sorry for you…
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Because I pointed out how incredibly asinine your statements are? The only one embarrassing themselves here is you.
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[quote]Because I pointed out how incredibly asinine your statements are? The only one embarrassing themselves here is you.[/quote] You’re still here! lol
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Hmmm! https://www.bungie.net/en/News/Article/49189| Two quotes taken from the link above. "Destiny 2 is too large to efficiently update and maintain" "The size and complexity of the game are also contributing to more bugs and less innovation." He isn't making stuff up, you are.
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Edited by Paniks, The Scared: 6/9/2023 6:11:23 PMThat literally has nothing to do with the servers, as I said. The size of the game was getting too large which is why it was too difficult to manage. I swear, you think you're smart while saying such an incredibly dumb statement.
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And we're back to square one, not to mention vaulted contents are used for $10 seasonal activity location
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Are you talking about Titan? The areas for the seasonal activities are clearly new if you actually played on the old patrol zone. New structures, environment detailing, and brand new models and rooms.
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It was tho
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It really wasn't.
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It was for both