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originally posted in: Heavy snipers/Queenbreaker
Edited by Seki: 5/18/2023 2:35:22 PM
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[quote]secondary[/quote] This is not your favorite console-only "shooter" (D1). [quote]Can you for the love of God change whisper, darci, and queenbreaker to secondary.[/quote] Or, we have them actually do damage in some form and not lose their slot-uniqueness. They wouldn't sit happy as specials either. The Jolt obviously didn't help DARCI much and that was quite forseeable (also, sniper jolt is terrible low because of the high crit multiplyer). They both imo need perk overhauls. ADSing for long enough so breathing is active is way too slow and simply does not yield enough reward. [quote]because the sacrifice of a heavy slot isn’t worth it[/quote] this is actually some useful text here [quote]On the topic of fallen weapons, what happened to dregs promise? There are a lot of weapons that are similar so I don’t get why it’s not in yet?[/quote] Because this is not D1. We have enough consoletrash-weapons autoaiming. Hell get Final Warning if you want that autoaim so damn much. I'd rather see some actual weapons for a good shooter experience.
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  • For one I rather not have the angry toxic reply. Made that clear at the beginning. Thanks. 1. Yes this isn’t the only destiny game, but they are incorporating a lot of D1 raids and exotics into this game? There are 27 exotics that returned from D1 I believe. A few just have different names, but work exactly like D1 exotics. There are also a few exotics that were heavily inspired by D1 legendaries I believe. So…they have no issue bringing things back AT ALL. 2. Slot uniqueness? If you want to talk about comparisons queensbreaker is compatible to cloudstrike. But cloudstrike isn’t a heavy? Also I would argue it does way more damage despite it being a sniper and queens is a linear? Don’t even get me started on Lorence driver. It’s not super hard to use and they pull in enemies and explode with headshots. Arbalest. It is a primary linear and a very unique and very powerful weapon. The reason they did these things is because they learned their lesson from queens. Now onto whisper. Whisper worked just fine in D1. It also wasn’t dummy hard to use either. The game breaking sniper was ice breaker. If you look at exotic energy slots they are severely lacking snipers (only 2). I would happily sacrifice power for convenience. If you want to argue the D1 logic, they introduced those weapons as heavy early early into D2 and adjusted them to balance them at the time. Weapons are so strong now that they were left in the dust. I haven’t seen a queens nor a whisper used in a long long time. They don’t fit the current meta. No buff (unless you triple/quadruple the damage) will fix it because everyone rather use gjally. Leviathans breath. Heir apparent. Very useful guns that fit the current meta and don’t require extreme aim. Not to mention vex with it being a rapid fire FUSION rifle. With 6 kills (can’t remember) and fires three linear shots. Definite 1 hit k/o in crucible. 3) Not to mention queensbreaker and lord of the wolves came with dregs promise in D1 and the other two were incorporated into D2? Why do that in the first place if you’re not going to do all three? If you’re worried about auto aim, osteo striga has extreme tracking and then they blow up with poison. Skyburners oath. A cabal weapon that had super tracking for enemies. May not be very strong but it tracks hard. Devils ruin. A super rapid fire weapon that does decent damage. Final warning. Has hard tracking, maybe not as much as dregs, they can fix that with bringing it into D2 Cryosthesia. A very easy sidearm that you can charge and freeze enemies and easily deal with them. In crucible it’s very solid if you know how to work with it. There are many weapons to compare that would be better. Again don’t be toxic next time you reply. Thanks

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  • [quote]For one I rather not have the angry toxic reply. Made that clear at the beginning. Thanks. 1. Yes this isn’t the only destiny game, but they are incorporating a lot of D1 raids and exotics into this game? There are 27 exotics that returned from D1 I believe. A few just have different names, but work exactly like D1 exotics. There are also a few exotics that were heavily inspired by D1 legendaries I believe. So…they have no issue bringing things back AT ALL. 2. Slot uniqueness? If you want to talk about comparisons queensbreaker is compatible to cloudstrike. But cloudstrike isn’t a heavy? Also I would argue it does way more damage despite it being a sniper and queens is a linear? Don’t even get me started on Lorence driver. It’s not super hard to use and they pull in enemies and explode with headshots. Arbalest. It is a primary linear and a very unique and very powerful weapon. The reason they did these things is because they learned their lesson from queens. Now onto whisper. Whisper worked just fine in D1. It also wasn’t dummy hard to use either. The game breaking sniper was ice breaker. If you look at exotic energy slots they are severely lacking snipers (only 2). I would happily sacrifice power for convenience. If you want to argue the D1 logic, they introduced those weapons as heavy early early into D2 and adjusted them to balance them at the time. Weapons are so strong now that they were left in the dust. I haven’t seen a queens nor a whisper used in a long long time. They don’t fit the current meta. No buff (unless you triple/quadruple the damage) will fix it because everyone rather use gjally. Leviathans breath. Heir apparent. Very useful guns that fit the current meta and don’t require extreme aim. Not to mention vex with it being a rapid fire FUSION rifle. With 6 kills (can’t remember) and fires three linear shots. Definite 1 hit k/o in crucible. 3) Not to mention queensbreaker and lord of the wolves came with dregs promise in D1 and the other two were incorporated into D2? Why do that in the first place if you’re not going to do all three? If you’re worried about auto aim, osteo striga has extreme tracking and then they blow up with poison. Skyburners oath. A cabal weapon that had super tracking for enemies. May not be very strong but it tracks hard. Devils ruin. A super rapid fire weapon that does decent damage. Final warning. Has hard tracking, maybe not as much as dregs, they can fix that with bringing it into D2 Cryosthesia. A very easy sidearm that you can charge and freeze enemies and easily deal with them. In crucible it’s very solid if you know how to work with it. There are many weapons to compare that would be better. Again don’t be toxic next time you reply. Thanks[/quote]

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  • Edited by DeathPunch556: 5/18/2023 3:52:16 PM
    I loved D1 and put a lot of hours into it, why would I not want previous weapons and raids to be brought into D2 along with new ones? Because I know I’m not going to return to D1 with worse graphics and gameplay.

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