I used to play D2 almost daily, casually playing vanguard ops and seasonal missions. I used to spend 10+ hourse a week playing bit haven't even played in the last days.
This is not fun anymore since the introduction of negative power deltas with the release of Lightfall. Permanently being underlevel in missions that should be casual makes them feel like a chore.
Same can be said about Lost Sectors and the Neomuna patrol zone. Playing them feels absolutly awful and way too grindy.
I don't understand what went through Bungie's head when they introducted these changes. I feel like this makes the already awful new light experience even worse as vanguard ops and patrol zones seem like the starting point for new players.
Please reverse these changes or make them optional.
Edit:
This post sums up the way I feel about the difficulty increase pretty much perfectly: https://www.bungie.net/de/Forums/Post/262616829?sort=0&page=0
What makes these changes worse is that last season felt like the perfect balance between challenging and casual play to me. Being able to relax in vanguard ops, a bit higher difficulty in seasonal missions and legend content and high butmanagable difficulty in master and gm nightfalls.
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I feel about the same,this difficulty increase has made me look at the game as if it was a chore, its no longer a fun, run and gun game where you can find challenging content if you want. I had a serious "quit" moment after i did a nightfall (arms dealer..) with 2 absolute muppets and i was grandly rewarded with 1.5k glimmer and 3 shards. So bungie have increased the difficulty but not the rewards, doing ALL THAT WORK FOR FRIGGIN 1.5K GLIMMER AND 3 LEGENDARY SHARDS WHAT THE HELL BUNGIE