Just played another hour, spent last 20 trying to do the third crossed wands.
holy cow the targeting can be doodoo. I'm gonna try solo next time cause Sebastian ain't doin much.
English
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Edited by Speaker: 2/15/2023 1:00:12 AMI also struggled on that third round. But once I settled into focusing on the dodge and block mechanics, it was too easy. If anything a partner just gives enemies something else to shoot it seems.
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Yeah, currently utilizing r1 to chuck objects towards teenagers at high velocity and protego to bounce spells back at their shields. What difficulty do you have it at?
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I have it set to normal for my first playthrough, what about you?
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Hardest. I don't like difficulty settings so I decided a while ago to make play the hardest difficulty unless it only adds dumb modifiers like "you die you restart the game". It also means I don't have to play again for trophies or rewards, tho I haven't seen something like that in a while.
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You guys playing with a controller or something?
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Strongly considering switching to mouse and keyboard. It seems like it's more well suited to this kind of gameplay. Which by the way has grown on me by leaps and bounds. My main gripe is combat encounters are too short, and the criticism about a lack of enemy types definitely feels universally valid.
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I haven’t had any issues with the aiming system on m&k. There’s apparently an actual lock-on function, but idk why anyone would ever use it.
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I actually tried using that, but it doesn't register me trying to move from target to target very well.
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It's the true Hogwash experience.