Hoping you’re talking about THE ritual weapons not the pinnacle weapons
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Bring back Breakneck and 21% Delirium tho.
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Breakneck... I was trying to remember that one! That was a lot of gambit
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Edited by Asylum247: 1/26/2023 12:39:06 AMI still get that mixed up because ritual weapon & pinnacle weapon quests were similar. I'm talking about pinnacle weapons like 21% Delirium, Breakneck, recluse.. . weapons that we worked hard to earn but were sunset at 1100 light lvl. I felt like I accomplished something in the game by earning those weapons. Destiny has not been as fun for me since, because so much time was wasted on earning those weapons and it made me feel like playing the game itself was a waste of time.
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Pretty sure Recluse (more importantly, the "Master At Arms" perk) is never coming back. 21% Delirium was a Pinnacle weapon, if I remember right, but I don't see it being too crazy without a decent HMG buff. Heck, I'd settle for turning each Sunset Pinnacle/Ritual weapon into a universal ornament for that weapon type.
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Edited by Jeidd: 1/26/2023 12:05:43 AMTo many people this might sound bad but I’m glad the pinnacle guns are gone because it really kind of changed up the meta. But in the end it’s because I like for everyone to be equal in terms of weapons.
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I thought about the "meta" issue too, but thats always an issue. The main reason I don't play PvP is the lack of variety. PvP main's typically use the same weapons as everyone else, and that is boring to me. Since I'm a PvE main, I get frustrated that Bungie actually limits the different ways you can play. 21% Delirium may not be the best machine gun but it was fun clearing ads with it.