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Destiny 2

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Edited by Zildrey: 1/6/2023 4:51:15 PM
7

Warlock Class skill rework or buff

Who agree with it?

0

Yes, need a balance/Rework

21

No, don't need a balance/Rework

9

Why none see that Warlock's class skill is the most weak skill from the game on PVP/PVE, it don't tank, it don't heal fast enough and it don 't have a good shield like void's Titan wall. Another thing, when I play with Hunter and Titan I just realize the class abilities from them be 100x better than Warlock, Titan in PVP can summon his wall fast enough without die and if the enemy go through it, will be with 1 of hp and will get a slow cc, Hunter can fast leave or entry in a fight and recharge his weapons this is really good in PVP/PVE, Warlock seem to summon his class skill slowly than other class and when you are using you can't move fast enough to hold a shoot to save yourself. Some guys will say to use the heal near a wall or rock but this is out of the question cause all the class can do it too and better than Warlock. My suggestion it made a rework in his class skill or put a little fast animation some fragments that buff it to give the shield instante or hold for a few seconds the shield or even put more damage resistance when you are up there. Please, answer with a mind free of favoritism of the classes PS: English isn't my native language, sorry if some word could be difficult to you understand.

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  • Really the only place in pve where rift doesn't see any use is GM's and that's only because of the fact it doesn't matter if you heal if everything one shots you. And you can't add dr to it since if Bungie really wants to play into the each class having a role in battle Titan's are the tank class. What they should do is increase rift speed and maybe make it so the initial cast has a healing aoe for teammates and on solar maybe make it so one of the aspects secondary effects also adds a slightly stronger healing effect (Pve exclusively). For the dive move shorten the cooldown or make it heal more because atm it's a long cooldown for a really weak cure effect and only sees use for shotgun rushers. As for it's opposite rift which I can't remember the name atm make it slightly bigger alongside the rift cast speed being faster and if Bungie can separate cooldowns make it so in pve it's slightly faster to cooldown.

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  • It’s not supposed to be a mini-Well of Radiance. Where you can stand in a riff and tank incoming fire. In pvp, it’s design is to left you heal fast while in cover so you can get back in a fight faster…or give you a slight edge on defense when defending a spot.

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  • Void melee really needs some love for the warlock

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    • They need to add another icarus dash before the cool down kicks in

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    • Chaos Reach still needs a damage or dps buff Stormtrance needs a massive damage and speed buff since you don’t benefit from amplified because you’re floating during super, not running. Nova Bomb Vortex needs more range Slowva Bomb needs improved consistency on the seekers spawning in after the initial explosion Nova Warp needs to deal more damage to other supers in PvP Daybreak needs a [b]MASSIVE[/b] buff in both PvP and PvE, preferably the return of super extension on kills and return of increased burst glide speed during super (why it was only removed on burst glide? Who fking knows.) Phoenix Dive needs its cooldown reduced dramatically, probably to around the same as hunter dodge or arc titan dodge. Icarus Dash and Heat Rises [b]NEEDS[/b] to be combined into one aspect and have a completely different aspect take the place of a 3rd aspect Shadebinder needs better consistency in PvP (tbh all melees and stasis stuff needs it) and the super [b]NEEDS[/b] to OHK all supers again. Idfc what super it is, if the enemy is frozen and then shattered they [b]MUST[/b] die. Needing to freeze/shatter certain supers twice is so ridiculously unfair, when those same supers can kill you in usually one attack.

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      • I’d love to see a cast speed buff. And also a rework/replacement to empowering rift. It just isn’t a good option especially when you can get the same damage buff from other sources.

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        • I’ve got a really good idea! How about we give solar warlocks the ability to replace rift with phoenix dive?! Oh wait, hang on a minute, when I write it down like that it sounds like a really really dumb -blam!- idea

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