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originally posted in: Stasis-Champion Interactions
12/7/2022 2:29:18 PM
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Stasis has always been weird with champs. Typically slowing or freezing them will cancel their stun. But overload stasis nades have been a thing in the past and has worked great before.
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  • Well yes... freezing or slowing them does cancel the stun, but my more important point here then being: why would they have a stasis grenade mod that is "stong against OL champs?" It'll stun them, but then immediately cancel the stun and allow health regen. Seems counterintuitive.

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  • It’s worked in the past, so I’m assuming that it’ll work again.

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  • It hasn't worked in the past with champions. Example: Glassway GM. A shadebinder is almost a necessity. Hitting an OL champion with a bleakwatcher or freezing them, automatically and instantly un-stuns and allows health regen. Am i missing something here?

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  • Edited by Alpha277: 12/8/2022 2:25:48 AM
    Overload stasis grenade has worked in the past is what I’m saying.

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